Prism
Every color, electric edges.
A full-spectrum psychedelic remap — the world rendered in every color at once, with bright electric light tracing every edge. The scene stays real; the palette does not.
Development · v1
Normal vs Prism
Drag to compare. The scene geometry is identical — only the color, light and atmosphere change.
NORMAL
VibraRays · Prism
Illustrative real-time preview approximated in the browser. Representations are conceptual.
Mode configuration
A portable, versioned definition — the same schema is designed to drive the phone app preview and, eventually, the glasses runtime. See docs/MODE_FORMAT.md.
Color
- saturation
- 2.4
- vibrance
- 1.5
- contrast
- 1.2
- exposure
- 1.06
- temperature
- 0
- tint
- 0
Selective color
- blue
- 1.4
- green
- 1.3
- orange
- 1.3
- magenta
- 1.4
- cyan
- 1.4
Effects
- bloom
- 0.7
- glow
- 0.6
- localContrast
- 0.5
- sharpness
- 0.4